When activated, equips to the player and becomes a shield. Sometimes drops Wool when assigned to Ranch.
While in party, Cattiva helps carry supplies, increasing the player's max carrying capacity by 100. (Does not stack)
Sometimes lays an Egg when assigned to Ranch.
When activated, leaps onto the player's head and uses a submachine gun to follow up the player's attacks.
When activated, Fuack body surfs towards an enemy and slams into them.
When activated, Fuack Ignis fire surfs towards an enemy and slams into them.
Sometimes digs up items from the ground when assigned to Ranch.
While in party, modifies the performance of the equipped glider. Prevents fall damage and extends the duration of high-speed gliding.
While in party, increases Attack of Neutral Pals by 15%. (Does not stack) Sometimes drops Wool when assigned to Ranch.
When activated, Croajiro channels its loyalty and puffs up its abdomen to store energy. Climbing on top will propel the player high into the air. While airborne, the player's Attack is increased by 50%.
When activated, Croajiro Noct channels its loyalty and puffs up its abdomen to store energy. Climbing on top will propel the player high into the air. While in party, increases damage dealt by Player and Pals' Dark attacks when hitting the enemy's elemental weakness by 25%. (Does not stack)
While in party, Herbil uses its healing powers to restore 30% of the player's Max Health when incapacitated.
While in party, restores 120% of the player's Health when Health falls below 30%. (Does not stack) (120-second cooldown after activation)
While in party, improves logging efficiency by 30% and reduces weight of all types of wood by 40%. (Does not stack)
While in party, increases the player's melee weapon damage by 10%. (Does not stack)
While at a base, increases the Gathering Work Suitability Level for all other Base Pals by +1. (Does not stack)
When activated, equips Jolthog to the player to be thrown at an enemy, causing an Electric explosion upon impact.
When activated, equips Jolthog Cryst to the player to be thrown at an enemy, causing an Ice explosion upon impact.
When activated, Depresso chugs an entire energy drink, increasing its Movement Speed and Work Speed by 100%. Sometimes drops Venom Gland when assigned to Ranch.
When activated, the player equips a Rocket Launcher to fire Pengullet as ammunition. Pengullet explodes on impact and is incapacitated.
When activated, the player equips a Rocket Launcher to fire Pengullet Lux as ammunition. Pengullet Lux explodes on impact and is incapacitated.
While in party, Fire Pals drop 40% more items when defeated. (Does not stack)
While in party, increases damage dealt by Player and Pals' Water attacks when hitting the enemy's elemental weakness by 25%. (Does not stack)
While in party, increases Attack of Dark Pals by 15%. (Does not stack)
Can be ridden. While in party, increases Kingpaca's Defense and Movement Speed. Sometimes drops Wool when assigned to Ranch.
Can be ridden. This Pal's Defense and Movement Speed increase by 5% for each Melpaca in party.
While in party, appears near the player. Attacks hostile enemies with Dark magic bullets. These bullets will not reduce the target's Health below 1.
When activated, Tanzee will mercilessly fire an assault rifle at nearby enemies for a limited time.
When activated, Tanzee Ignis will mercilessly fire a Fire assault rifle at nearby enemies for a limited time.
When activated, detects the location of nearby Pal Effigies.
While in party, recovers Health of the player and Party Pals by 0.1% per second outside of combat. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.
While in party, increases Defense of Fire Pals by 15%. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.
Sometimes digs up Gold Coin when assigned to Ranch.
Sometimes drops Ice Organ when assigned to Ranch.
Can be ridden. While mounted, increases efficiency of destroying Stone by 500%.
When activated, equips to the player and transforms into a flamethrower.
When activated, equips to the player and attacks using frigid air.
While in party, modifies the performance of the equipped glider. Enables gentle floating while gliding for an extended time.
While in party, improves player mining efficiency by 30% and reduces Stone weight by 80%. (Does not stack)
Can be ridden. Can perform a double jump while mounted and increases lumbering efficiency by 220%.
Can be ridden. Can perform a double jump while mounted. While at a base, increases the Lumbering Work Suitability Level for all other Base Pals by +1. (Does not stack)
Can be ridden. Moves slightly faster than most mounts.
Sometimes drops Red Berries from its back when assigned to Ranch. While in party, restores 100 Pal’s Hunger to the Pal with the lowest Hunger every 5 minutes. (Does not stack)
Sometimes drops Venom Gland from its back when assigned to Ranch. While in party, restores 100 Pal’s Hunger to the Pal with the lowest Hunger every 5 minutes. (Does not stack)
While in party, increases Attack and Defense of Sweepa.
Can be ridden. This Pal's Attack and Defense increase by 12% for each Swee in party.
While in party, reduces the weight of the item Ore by 80%. (Does not stack)
While in party, reduces weight of Sulfur and Coal by 80%. Also increases damage dealt by Player and Pals' Ground attacks when hitting the enemy's elemental weakness by 25%. (Does not stack)
Sometimes drops Cotton Candy when assigned to Ranch. While at a base, reduces Hunger depletion rate of Base Pals by -10%. (Does not stack)
Sometimes drops Caramel Cotton Candy when assigned to Ranch. While at a base, reduces Hunger depletion rate of Base Pals by -10%. (Does not stack)
Sometimes drops Milk when assigned to Ranch.
Can be ridden to travel on water. While mounted, changes the player's attack type to Water and increases Attack by 5%.
Can be ridden to travel on water. While mounted, changes the player’s attack type to Ice and increases Attack by 5%.
While in party, increases Attack of Electric Pals by 15%. (Does not stack) Sometimes drops Electric Organ when assigned to Ranch.
While in party, increases Attack of Water Pals by 15%. (Does not stack) Sometimes drops Aquatic Pal Fluids when assigned to Ranch.
While in party, increases Attack of Fire Pals by 15%. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.
While in party, increases Attack of Neutral Pals by 15%. (Does not stack) While at a base, increases the Handiwork Work Suitability Level for all other Base Pals by +17. (Does not stack)
While in party, increases damage dealt by Player and Pals' Grass attacks when hitting the enemy's elemental weakness by 25%. (Does not stack) Increases Ribbuny Botan's efficiency by 200% when working at a Weapon Workbench, Weapon Assembly Line, or other related facilities.
While in party, increases items obtained from fishing by 55%. While Jelliette and Jellroy are in your base, Jelliette's watering speed increases by 50%. (Does not stack)
While in party, increases items obtained from salvaging by 55%. While Jelliette and Jellroy are in your base, Jellroy's watering speed increases by 50%. (Does not stack)
While at a base, increases the Watering Work Suitability Level for all other Base Pals by +1. (Does not stack)
While in party, the capture gauge decreases 12% more slowly while the bars are not overlapping during the fishing minigame. (Does not stack)
While in party, increases Defense of Water Pals by 15%. (Does not stack)
While in party, modifies the performance of the equipped glider. Enables high-speed gliding and allows shooting with the right hand.
While in party, increases the capture rate when awarded a back bonus. (Does not stack)
Can be ridden as a flying mount.
When activated, uses ultrasonic waves to detect nearby dungeons, treasure chests, and scrap.
When activated, equips to the player and transforms into an egg launcher.
Can be ridden. While in party, increases damage dealt by Player and Pals' Electric attacks when hitting the enemy's elemental weakness by 25%. (Does not stack)
Can be ridden. While mounted, changes the player’s attack type to Ice and increases Attack by 5%.
When activated, attacks targeted enemy with Aqua Gun. When this Pal uses Aqua Gun, it has a x1.1 damage multiplier. While in party, increases the player's Attack by 10%.
When activated, attacks targeted enemy with Spirit Fire. When this Pal uses Spirit Fire, it has a x1.1 damage multiplier. While in party, increases the player's Attack by 10%.
When activated, attacks targeted enemy with Jumping Claw. When this Pal uses Jumping Claw, it has a x1.1 damage multiplier. While in party, increases the player's melee weapon attack speed by 15%. (Does not stack)
When activated, attacks targeted enemy with Snow Claw. When this Pal uses Snow Claw, it has a x1.1 damage multiplier. While in party, increases the player's melee weapon attack speed by 15%. (Does not stack)
When activated, grants Night Vision to see in dark places. Activate again to turn off. Sometimes digs up Bone when assigned to Ranch.
Can be ridden. While in party,the player gains Cold Resistance +2. (Does not stack)
While in party, increases the capture rate of Pals afflicted with Freeze. (Does not stack)
While in party, increases Attack of Grass Pals by 15%. (Does not stack)
When activated, attacks the targeted enemy with Poison Fog. While at a base, increases the Farming Work Suitability Level for all other Base Pals by +1. (Does not stack)
While at a base, increases the Generating Electricity Work Suitability Level for all other Base Pals by +1. (Does not stack)
Can be ridden as a flying mount. While flying, Movement Speed is increased. While in party, Dark Pals drop 40% more items when defeated. (Does not stack)
Can be ridden as a flying mount. While flying, Movement Speed is increased. While in party, player and party Pals take 15% less Fire damage and are immune to Burn. (Does not stack)
Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 20%. (Does not stack)
Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 30%. (Does not stack)
While fighting together, grants the player and Felbat a life steal effect that restores 5% of damage dealt as Health.
While in party, Ground Pals drop 40% more items when defeated. (Does not stack) Sometimes drops various seeds when assigned to Ranch.
While in party, increases Elizabee's Attack. Sometimes drops Honey when assigned to Ranch.
This Pal's Attack increases by 12% for each Beegarde in party.
While fighting together, grants the player and Lovander a life steal effect that restores 5% of damage dealt as Health.
Can be ridden. While in party, picking up a Pal Egg has a 50% chance of receiving one extra. (Does not stack)
Can be ridden. Can double jump while mounted. Additionally, can shoot spider web to grapple and move at high speed.
Can be ridden. Movement Speed is increased by 80% while mounted on snow. Can also slide quickly down slopes.
Can be ridden. Movement Speed is increased by 80% while mounted on snow. Can also slide quickly down slopes. While it starts out slow, the top speed it can hit while sliding is no joke.
When activated, Leezpunk and the player become invisible, making them undetectable to enemies for 10 seconds.
When activated, Leezpunk Ignis and the player become invisible, making them undetectable to enemies for 10 seconds.
When activated, unleashes a primal fury that increases Gorirat's Attack by 75% for a limited time.
While in party, increases the player's climbing speed by 50%. (Does not stack)
Can be ridden to travel on water. Sometimes drops Leather when assigned to Ranch.
Can be ridden. While in party, the player's attacks increase Muddy buildup by 2. (Does not stack)
While in party, increases the player's bow damage by 10%. (Does not stack)
While in party, increases the player's bow charge speed by 15%. (Does not stack)
While in party, appears near the player. Automatically picks up nearby items.
When activated, Wixen changes the player's attack type to Fire and increases Attack by 30%.
When activated, Wixen Noct changes the player's attack type to Dark and increases Attack by 30%.
While in party, Neutral Pals drop 40% more items when defeated. Also has a 10% chance to prevent Pal Sphere consumption when thrown. (Does not stack)
While at a base, increases the Kindling Work Suitability Level for all other Base Pals by +1. (Does not stack)
Can be ridden as a flying mount. While mounted, changes the player’s attack type to Dark and increases Attack by 5%.
Can be ridden as a flying mount. While mounted, changes the player’s attack type to Electric and increases Attack by 5%.
When activated, Elgrove changes the player's attack type to Grass and increases Attack by 30%.
While in party, grants the player the ability to Freeze enemies afflicted with Soak in one strike.
While in party, spheres home in on Pals, and carrying capacity increases by 300. (Does not stack)
Can be ridden. Can double jump while mounted.
Can be ridden. Can double jump while mounted. While in party,Water Pals drop 40% more items when defeated. (Does not stack)
Can be ridden. While in party, increase Defense of Dragon Pals by 15%. (Does not stack)
Can be ridden. While in party, increases Defense of Electric Pals by 15%. (Does not stack)
When activated, attacks targeted enemy with Iaigiri. When this Pal uses Iaigiri, it has a x1.1 damage multiplier.
When activated, attacks targeted enemy with Iaigiri. When this Pal uses Iaigiri, it has a x1.1 damage multiplier. While in party, increases the player's melee weapon damage by 30% but only when not in combat. (Does not stack)
While in party, reduces the weight of ingredient and food by 30%. When paired with another Ice Pal, their Rot Speed also reduces by -30%. (Does not stack)
Can be ridden. While mounted, increases logging efficiency by 220% and mining efficiency by 500%.
When activated, Finsider changes the player's attack type to Water and increases Attack by 30%.
While in party, Finsider Ignis helps carry supplies, reducing the weight of weapons in your inventory by 60%. Also increases damage dealt by Player and Pals' Fire attacks when hitting the enemy's elemental weakness by 25%. (Does not stack)
When activated, soothing blossoms restore the player's Health by 75%. While at a base, increases the Planting Work Suitability Level for all other Base Pals by +1. (Does not stack)
When activated, soothing blossoms restore the player's Health by 80%. While in party, player and party Pals take 15% less Grass damage, and are immune to Ivy-Covered. (Does not stack)
This Pal's Attack and Defense increase by 2% for each other Grass Pal in your party.
When activated, attacks the targeted enemy with Hellfire Claw. When this Pal uses Hellfire Claw, it has a x1.1 damage multiplier.
When activated, attacks the targeted enemy with Nightmare Claw. When this Pal uses Nightmare Claw, it has a x1.1 damage multiplier.
While in party, appears near the player. Attacks hostile enemies with Electric bolts. These bolts will not reduce the target's Health below 1.
While in party, appears near the player. Attacks hostile enemies with Dark bolts. These bolts will not reduce the target's Health below 1.
Can be ridden. While mounted, changes the player’s attack type to Fire and increases Attack by 5%.
Can be ridden. While mounted, changes the player’s attack type toDark and increases Attack by 5%.
Can be ridden. Can rapidly fire a missile launcher while mounted.
While in party, increases Attack of Ice Pals by 15%. (Does not stack) Sometimes drops Ice Organ when assigned to Ranch.
Can be ridden as a flying mount. While mounted, changes the player's attack type to Electric and increases Attack by 5%. This Pal’s Movement Speed increases by 5% for each other Electric Pal in your party. (Excluding Beakon)
Can be ridden as a flying mount. While mounted, changes the player's attack type to Ice and increases Attack by 5%. This Pal’s Movement Speed increases by 5% for each other Ice Pal in your party. (Excluding Beakon Cryst)
Can be ridden to travel on water. This Pal’s Movement Speed increases by 5% for each other Dark or Water Pal in your party. (Excluding Ghangler)
Can be ridden to travel on water. This Pal’s Movement Speed increases by 5% for each other Fire or Water Pal in your party. (Excluding Ghangler Ignis)
Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 5% for each other Electric Pal in your party. (Excluding Rayhound)
Can be ridden. Can perform a double jump while mounted. While in party, increases Defense of Ice Pals by 15%. (Does not stack)
While in party, player's Defense increases by 50%, and Electric Pals drop 40% more items when defeated. (Does not stack)
While in party, increases player's and Pals' damage to enemies afflicted with Ivy-Covered by 50%. (Does not stack)
While in party, the player's attacks increase Ivy-Covered buildup by 2. (Does not stack)
Can be ridden. While in party, the player gains Heat Resistance +2. (Does not stack)
Can be ridden. Can rapidly fire a grenade launcher while mounted.
Can be ridden. While mounted, changes the player’s attack type to Dragon and increases Attack by 5%.
Can be ridden as a flying mount. While mounted, changes the player’s attack type to Fire and increases Attack by 5%.
Can be ridden as a mount. This Pal's Attack increases by 4% for each other Fire or Ground Pal in your party.
Can be ridden. While in party, increases damage dealt by Player and Pals' Ice attacks when hitting the enemy's elemental weakness by 25%. (Does not stack)
Can be ridden. Movement Speed is increased by 155% while mounted on grass.
When activated, enters the Shell Spin state. Follows the player while spinning, increasing ore mining efficiency by 800%.
Can be ridden. While in party, Pal Eggs you pick up have a 35% chance of becoming an Alpha Pal Egg. (Does not stack)
Can be ridden. While in party, Pal Eggs you pick up have a 45% chance of becoming an Alpha Pal Egg. (Does not stack)
While in party, increases Attack of Ground Pals by 15%. (Does not stack) Sometimes drops High Quality Pal Oil when assigned to Ranch.
While in party, increases amount of Gold Coin dropped by enemies by +100%. Sometimes drops High Quality Pal Oil when assigned to Ranch, with a small chance to drop Gold Coin. (Does not stack)
Can be ridden. While in your base, increases the egg production speed of Pals assigned to Breeding Farm by 20%. (Does not stack)
Can be ridden. While in party, player and party Pals take 15% less Ice damage and are immune to Freeze. (Does not stack)
Can be ridden. While in party, player and party Pals take 15% less Dark damage and are immune to Blind. (Does not stack)
Can be ridden. While in party, Grass Pals drop 40% more items when defeated. (Does not stack)
Can be ridden. While in party, Neutral Pals drop 40% more items when defeated. (Does not stack)
While in party, generates a barrier around the player after 5 melee hits are landed within 5 seconds. (Does not stack)
While in party, Frostplume's icy aura sharpens focus, increasing the player's reload speeds by 20%. (Does not stack)
While in party, when the player attacks an enemy afflicted with Burn, the enemy creates flames around itself, dealing continuous damage equal to 15% of the player's attack damage to enemies that come into contact with them. (Does not stack.)
When activated, attacks targeted enemy with Blizzard Spike. When this Pal uses Blizzard Spike, it has a x1.1 damage multiplier. Sometimes makes High Quality Cloth when assigned to Ranch.
While in party, increases Defense of Neutral Pals by 15%. (Does not stack) Sometimes makes High Quality Cloth when assigned to Ranch.
Can be ridden. While in party, all Party Pals' Active Skill cooldowns are reduced by 30% whenever you defeat an enemy. (Does not stack)
Can be ridden. Sometimes drops Mushroom or Cavern Mushroom when assigned to Ranch.
Can be ridden. While at a base, its mysterious spores slow the rate at which the SAN value of allies at the base decreases by 10%.
When activated, Icelyn changes the player's attack type to Ice and increases Attack by 30%.
While fighting together, when Gildra is incapacitated, it revives with its Hunger reduced to 0.
Can be ridden to travel on water. While in party, increases player's and Pals' damage to enemies afflicted with Soak by 50%. (Does not stack)
Can be ridden. While in party, nullifies lava damage and increases player's and Pals' damage to enemies afflicted with Burn by 50%. (Does not stack)
Can be ridden as a flying mount. This Pal’s Movement Speed increases by 5% for each other Fire Pal in your party. (Excluding Suzaku)
Can be ridden as a flying mount. This Pal’s Movement Speed increases by 5% for each other Water Pal in your party. (Excluding Suzaku Aqua)
Can be ridden. Movement Speed is increased by 50% while mounted on sand.
Can be ridden as a flying mount. While in party, increases Attack of Dragon Pals by 15%. (Does not stack)
Can be ridden as a flying mount. While mounted, changes the player’s attack type to Grass and increases Attack by 5%.
While at a base, Lullu fills farms with good spirits, increasing the growth rate of the crops by 50%.
While in party, increases Defense of Ground Pals by 15%. (Does not stack)
Can be ridden. While fighting together, 15% increased chance of encountering pals with the same Passive Skill as this Pal. (Excludes certain Passive Skills)
When activated, Skutlass becomes the player's katana (Attack: 2600). If it does not revert to its normal form quickly, Skutlass will become incapacitated. It will also become incapacitated if Iaigiri is used.
When activated, Skutlass Ignis becomes the player's katana (Attack: 2900). If it does not revert to its normal form quickly, Skutlass Ignis will become incapacitated. It will also become incapacitated if Iaigiri is used.
Can be ridden. While in party, reduces weight of all types of ore by 30%. (Does not stack)
Can be ridden. While in party, reduces weight of all types of ore by 35%. (Does not stack)
Can be ridden. Boosts Jump Power while mounted. This Pal's movement speed increases by +50% at night.
Can be ridden. Boosts Jump Power while mounted. This Pal’s Movement Speed increases by 5% for each other Neutral Pal in your party. (Excluding Starryon Primo)
While in party, increases player's and Pals' damage to enemies afflicted with Muddy by 50%. (Does not stack)
While in party, player and party Pals take 15% less Dragon damage. (Does not stack)
While in party, Dragon Pals drop 40% more items when defeated. (Does not stack)
While in party, when attacking enemy weak point, increases the power of the next weak point attack by 30%. (Does not stack)
While in party, reduces the chance of being detected by enemies. (Does not stack)
Can be ridden. While at a base, increases the Transporting Work Suitability Level for all other Base Pals by +1. (Does not stack)
Can be ridden. While in party, player and party Pals take 15% less Ground damage and are immune to Muddy status. (Does not stack)
While in party, player and party Pals take 15% less Neutral damage. (Does not stack) Sometimes digs up Bone when assigned to Ranch.
While in party, when the player performs a dodge roll or dodge step, Carnibora creates a whirlwind that deals damage to enemies it touches (Grass / Power: 40). (Does not stack)
Can be ridden. While in party, increases the Attack and Defense of the Pal fighting alongside you by 5% whenever you defeat an enemy. This effect lasts 20 seconds and stacks up to five times.
Can be ridden. While in party, increases damage dealt by Player and Pals' Dragon attacks when hitting the enemy's elemental weakness by 25%. (Does not stack)
Can be ridden. While mounted, Dualith fires a powerful Grass laser from its right hand.
Can be ridden. While mounted, Dualith Noct fires a powerful Dark laser from its right hand.
When activated, Anubis changes the player's attack type to Ground and increases Attack by 30%. Occasionally evades attacks with a flash sidestep during battle.
While at a base, boosts Anubis's work speed by 20%. Increases efficiency by 30% if Sekhmet is working at a Workbench, Workshop, or other related facilities. (Does not stack)
While in party, increases player's and Pals' damage to enemies afflicted with Poison by 50%. (Does not stack)
When activated, Prixter Lux changes the player's attack type to Electric and increases Attack by 30%.
Can be ridden While at a base, increases the Mining Work Suitability Level for all other Base Pals by +1. (Does not stack)
Can be ridden. While in party, reduces durability loss of all weapons and armor by 80%. (Does not stack)
When activated, Nyafia will fire a shotgun at nearby enemies for a limited time. While in party, increases the player's shotgun damage by 10%. (Does not stack)
While fighting together, Mimog can open treasure chests without using a key. Does not apply to chests that require a specific Work Suitability.
While in party, increases the damage of the last bullet fired from a full-auto weapon by 100%. (Does not stack)
Can be ridden. While in party, increases the player's energy weapon damage by 10%. (Does not stack)
While at a base, Prunelia's prayers bless the crops, increasing their harvest by 18%.
While fighting together, Pals drop +100% more Pal Souls when defeated. (Does not stack)
While in party, increases Defense of Grass Pals by 15%. (Does not stack)
When activated, uses its sharp sense of smell to detect nearby Chromite. While fighting together, Chromite acquisition increases by +100%.
While at a base, increases the Cooling Work Suitability Level for all other Base Pals by +1. (Does not stack)
While in party, increases Party Pals' EXP gained by 40%. (Does not stack)
Can be ridden. While in party, fishing minigames start with the capture gauge increased by 5%. Additionally, while the bars overlap, capture progress increases by 7%. (Does not stack)
Can be ridden. While in party, fishing minigame begins with the capture gauge 7% higher than usual, and capture progress increases by 9% while the bars overlap. (Does not stack)
While in party, grants 1 additional jump and 1 additional mid-air dash. (Does not stack)
While in party, the amount of items obtained from using the Meat Cleaver increases by 100%. (Does not stack)
Can be ridden. While mounted, changes the player’s attack type to Ground and increases Attack by 5%.
When activated, teleports to the nearest base. Cannot be used inside dungeons or similar areas.
Can be ridden. While in party, player and party Pals take 15% less Electric damage and are immune to Electrify. (Does not stack)
Can be ridden. This Pal's Attack and Movement Speed increases by 2% for each other Neutral Pal in your party. When in party, recovers Health of the player and Party Pals by 0.15% per second. (Does not stack)
Can be ridden. While in party, the Pal fighting alongside you gradually loses Health in exchange for 40% Attack increase. (Does not stack)
Can be ridden as a flying mount. Increases the damage dealt to ores by 1100%, and you can obtain 150% more Ore while mounted.
When activated, a steel resolve increases Knocklem's Attack by 50% and Defense by 75% for a limited time.
When activated, a steel resolve increases Knocklem Ignis's Attack by 60% and Defense by 85% for a limited time.
Can be ridden. While in party, reduces shield regeneration delay by 30% and reduces damage taken by your shield by 65%. (Does not stack)
Can be ridden. Grants Air Dash, to move at even higher speeds.
While in party, reduces the effects of gravity on the player, making them more floaty while jumping and falling. (Does not stack)
While in party, the player's attacks increase Electrify buildup by 2. (Does not stack)
While in party, player and party Pals take 15% less Water damage, and are immune to Soak. (Does not stack)
While in party, increases the capture rate of Pals afflicted with Ivy-Covered. (Does not stack)
While in party, increases the player's Defense by 50% while sprinting. (Does not stack)
While in party, increases the player's damage dealt to enemies that are not in combat by 50%. (Does not stack)
While in party, when the player attacks an enemy afflicted with Electrify, the enemy discharges electricity, dealing damage equal to 40% of the player's attack damage to nearby enemies. (Does not stack.)
While in party, attacking enemies afflicted with Poison reduces their Attack by 40%. (Does not stack)
Can be ridden to travel on water. While in party, makes it easier to fish up talented Pals. (Does not stack)
Can be ridden to travel on water. While mounted, changes the player's attack type to Electric and increases Attack by 5%. While in party, makes it easier to fish up talented Pals. (Does not stack)
While in party, reduces the Partner Skill cooldowns for other party Pals by 10%. (Does not stack)
Can be ridden as a flying mount. This Pal's Attack and Movement Speed increase by 2% for each other Dragon or Dark Pal in your party.
Can be ridden as a flying mount. This Pal's Attack and Movement Speed increase by 2% for each other Dragon or Fire Pal in your party. (Excluding Eidrolon Ignis)
Can be ridden as a flying mount. While at a base, shortens the time it takes to incubate eggs by 20%. (Does not stack)
While in party, extends the invincibility period during dodge rolls and dodge steps by 15%. (Does not stack)
While in party, when the player attacks an enemy afflicted with Burn, the enemy explodes, dealing damage equal to 40% of the player's attack damage to nearby enemies. (Does not stack.)
Can be ridden. While in party, the player's attacks increase Soak buildup by 2. (Does not stack)
While in party, when the player's Health falls below 50%, Dupin generates an explosion around the player (Fire / Power: 777 / Burn buildup: 777). Additionally, while the player's Health is below 50%, the player's Attack is increased by 777%. (Does not stack)
Can be ridden as a flying mount. While in party, increases player's and Pals' damage to enemies afflicted with Blind by 50%. (Does not stack)
While in party, the player's attacks increase Blind buildup by 2. (Does not stack)
While at a base, increases the Medicine Production Work Suitability Level for all other Base Pals by +1. (Does not stack)
While in party, the player's arrows explode on contact, dealing additional damage equal to 15% of the player's attack damage. (Does not stack)
While in party, increases Defense of Dark Pals by 15%. (Does not stack)
While in party, increases the player's Attack by 30% if all Pals in party are different species. (Does not stack)
While in party, the player's attacks increase Burn buildup by 2. (Does not stack)
Can be ridden. While in party, player and party Pals take 60% less damage from explosive attacks, and are immune to Stun. (Does not stack)
Can be ridden. Can rapidly fire a minigun while mounted.
When activated, the queen's soothing graces restore the Health of the player and Party Pals by 80%.
When activated, the queen's soothing graces restore the Health of the player and Party Pals by 85%.
While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 1% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
Can be ridden as a flying mount. While in party, Ice Pals drop 40% more items when defeated. (Does not stack)
Can be ridden as a flying mount. While in party, Fire Pals drop 40% more items when defeated. (Does not stack)
Can be ridden as a flying mount. While flying, Movement Speed is increased. Enhances Dark attacks by 15% while mounted.
Can be ridden as a flying mount. While mounted, enhances Neutral and Dark attacks by 15%.
Can be ridden. While mounted, delivers crushing blows with a hammer forged from Ice.
Can be ridden as a flying mount. This Pal's Attack increases by 4% for each other Dragon Pal in your party.
While in party, when the player attacks an enemy afflicted with Ivy-Covered, the enemy explodes, dealing additional damage equal to 40% of the player's attack damage. (Does not stack) Also grants immunity to the World Tree's Explosive Spores to both the player and their Pals.
When activated, the player's attacks increase Poison buildup by 2. While in party, grants the player and party Pals immunity to Poison, and nullifies the effects of toxic gas in the World Tree area. (Does not stack)
When activated, attacks targeted enemy with Nightmare Ray. When this Pal uses Nightmare Ray, it has a x1.1 damage multiplier.
When activated, attacks targeted enemy with Nightmare Bloom. When this Pal uses Nightmare Bloom, it has a x1.1 damage multiplier.
Can be ridden as a flying mount. While in party, damage done by Partner Skills of weapon-wielding Pals increases by 20%. (Does not stack)
Can be ridden. While mounted, it generates a barrier that blocks all attacks. Can triple jump while mounted.
Can be ridden. Can triple jump while mounted. Activate Spear Thrust to have Necromus stay by your side and attack enemies in tandem.
Can be ridden. Can double jump while mounted. When Twin Spears skill is activated, a Paladius in your party will appear and attack alongside you.
Can be ridden as a flying mount. While mounted, changes the player's attack type to Ice, increases Attack by 10%, and apply Freeze buildup by 2.
Can be ridden as a flying mount. While mounted, changes the player's attack type to Dark, increases Attack by 10%, and apply Blind buildup by 2.
While in party, it follows up the player's attacks with Water spear strikes. Can be ridden to travel on water. While mounted, it can leap high into the air over water.
Can be ridden as a flying mount. Can rapidly fire a missile launcher while mounted.
Can be ridden as a flying mount. Only 1 can be summoned to a base. While at a base, it constantly patrols the skies and bombards intruders from high above.
This Pal's abilities are still being investigated.